Trick Tally

Start a new game

Join a table

Playing with someone who already started a game on their phone? Enter their table code and both phones will show the same scores.

Hands played

Player records

Finished games

Spades

Contract. The team bid is both partners' bids added together (nil counts as 0). Make it and score 10 per trick bid; fall short and lose 10 per trick bid.

Bags. Each trick over the bid is worth 1 point and 1 bag. Every 10 bags costs 100 points; leftover bags carry on.

Nil. Bid 0. Take no tricks for +100; take any and it is -100, scored apart from the partner's contract. By default a failed nil's tricks still help the partner's bid.

Blind nil. +200 or -200. Both partners nil: every trick they take is a bag.

Winning. First team to the target at the end of a hand. If both reach it the same hand, the higher score wins; a tie plays on. Optional rules in settings: 10 for 200, blind bid multiplier, and losing at a negative limit.

Hearts

Enter the points each player took: 1 per heart and 13 for the queen of spades, 26 in every hand. Tap Moon for a player who took all 26; the other three get 26 (or that player subtracts 26, your choice in settings). The optional jack of diamonds is worth -10 to whoever takes it.

The game ends when someone reaches the limit (100 by default) at the end of a hand, and the lowest score wins.

Any game

A running total for anything else: rummy, dominoes, cribbage, Uno, golf. Name the game, add 2 to 8 players, enter each round's points, and pick whether the highest or lowest score wins when the target is reached.

Sharing a table

Tap Share table during a game to get a six-letter code. Anyone who enters it on their phone sees the same game, and any of you can enter hands. It needs a signal; games still save on each phone if the connection drops.

Privacy. Nothing leaves your phone unless you share a table. A shared table holds only the names and scores you typed, is deleted 30 days after the last change, and is never used for anything else.